21. 3D game design with Unreal Engine 4 and Blender :
Author: Justin Plowman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board
Classification :
QA76
.
76
.
C672


22. 3D game engine architecture :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: time programming ; -dimensional display systems ; Real-Computer games ; Programming ; Computer graphics ; Three

23. 3D game engine architecture
Author: / David H. Eberly
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA
,
76
.
76
,.
C672
,
E15
,
2005


24. 3D game engine architecture: engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15
2005


25. 3D game engine architecture : engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: (Semnan)
Subject: ، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15


26. 3D game engine design
Author: / David H. Eberly
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Three-dimensional display systems,Real-time programming
Classification :
EB
,
T385
.
E373
2001

27. 3D game engine design: a practical approach to real-time computer graphics
Author: Eberly, David H.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming
Classification :
T
385
.
E373


28. 3D game environments
Author: Luke Ahearn
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer games- Programming,Computer graphics,Three-dimensional display systems
Classification :
QA
,
76
.
76
,.
C672
,
A42143
,
2008


29. 3D game environments
Author: Luke Ahearn
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
A42143
2008


30. 3D game programming all in on
Author: / Kenneth C. Finney
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
F56
,
2004eb


31. 3D game programming all in one
Author: / Kenneth C. Finney
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
F56
2004


32. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


33. 3D game textures /
Author: Luke Ahearn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.
Classification :
QA76
.
76
.
C672
A42154
2006


34. 3D game textures :
Author: Luke Ahearn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Adobe Photoshop.,Adobe Photoshop.,Adobe Photoshop.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.,Computergrafik,COMPUTERS-- Programming-- Games.,Computerspiel
Classification :
QA76
.
76
.
C672
A42154
2009


35. 3D game textures :
Author: Luke Ahearn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Adobe Photoshop.,Computer games-- Programming.,Computer graphics.

36. 3D games (Three D games): Real time rendering and software technology
Author: / by Alan Watt and Fabio Policarpo
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games- Programming,Computer graphics,C++ (Computer program language)
Classification :
QA76
.
76
.
C672W39
2001


37. 3D games : animation and advanced real-time rendering
Author: Watt, Alan H., 1942-
Library: Central Library and Document Center of Isfahan University (Esfahan)
Subject: Computer games -- Programming ► Computer graphics
Classification :
W344c

38. 3D games: real-time rendering and software technology
Author: Watt, Alan H.
Library: Central Library of Sharif University of Technology (Tehran)
Subject: ، Computer games-- Programming,، Computer graphics,، C++ )Computer program language(
Classification :
QA
76
.
76
.
C672
.
W39
2001


39. 3D games: real-time rendering and software technology
Author: Watt, Alan H.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer games -- Programming,، Computer graphics,، C++ )Computer program language(
Classification :
QA
76
.
76
.
C672
W39


40. 3D graphics for game programming
Author: / JungHyun Han
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games--Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
H3517
2011

